New Features / Changes
- Added
PlayerHurt.HealthDamageTaken
-HealthDamage
excluding over-damage (#247 - thanks @Julien2313) - Added
PlayerHurt.ArmorDamageTaken
-ArmorDamage
excluding over-damage (#247) - Added
Player.Color()
- returns the players color during the match (#248 / #250 - thanks @Julien2313) - Added
Player.IsDuckingInProgress()
- returns true if the player is currently in the progress of going from standing to crouched (#241 / #249) - Added
Player.IsUnDuckingInProgress()
- returns true if the player is currently in the progress of going from crouched to standing (#241 / #249) - Added
Player.IsStanding()
- returns true if the player is currently fully standing upright (#241 / #249)
Fixes
- Fixed
Player.IsDucking()
reporting wrong values