github maplibre/maplibre-gl-js v6.9.0

3 hours ago

✨ Features and improvements

  • Improved support for drawing the letters of Devanagari, Khmer, Burmese and the other complex scripts and also draws Arabic and Hebrew labels correctly without loading a right-to-left text plugin, which deprecates setRTLTextPlugin and getRTLTextPluginStatus (#8343) (by @HarelM)
  • Read sprite and image pixels back through an OffscreenCanvas where available, removing a main-thread stall of tens of milliseconds on GPU-accelerated browsers when a sprite loads (#8339) (by @cherenkov)
  • Skip clipping masks for layers hidden at the current zoom and stop re-binding dynamic buffers on cached vertex array binds, removing redundant WebGL calls every frame (#8369) (by @johncarmack1984)
  • Re-render at most one stale terrain drape per frame and keep drapes that differ only by zoom while the map moves, so a finger lift over terrain no longer re-renders every tile at once (#8368) (by @johncarmack1984)

🐞 Bug fixes

  • Fix setStyle() throwing while terrain is still loading because an intermediate render tried to compile a terrain shader before the replacement style initialized its projection (#6824) (by @miakh)
  • Fix queued GeoJSON updateData property removals throwing after geometry-only updates or retaining previously updated values (#8372) (by @jokrasno)
  • Treat camera options passed as undefined as not given in jumpTo, easeTo and flyTo; they were coerced to NaN (#8373) (by @vlumi)
  • Fix a Not implemented. error that broke panning and zooming when the projection was changed while the camera was moving, on maps with terrain enabled or a transformCameraUpdate callback (#8351) (by @lazerg)
  • Fix a map created inside a hidden container staying at the 400x300 fallback size when the container is shown before the resize observer's first notification is delivered (#8277) (by @spliffone)
  • Fix MercatorTransform throwing when it is resized to a zero width, and skip the matrix calculation of every projection while the transform has a zero width or height (#8374) (by @avosa)
  • Fix every style update opening a redundant sky and light transition, which kept idle from firing for the transition duration after the map was otherwise done, and could ease the sky and the light on a different curve from the layers (#8348) (by @cherenkov)
  • Fix DOM sanitization for iframe and srcdoc (#8396) (by @HarelM)

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