🐞 Bug fixes
- Fix
DOM.sanitizeleaving dangerous attributes behind when multiple consecutive attributes are present. Iterating the liveNamedNodeMapfromelem.attributeswhile callingremoveAttributeskipped the attribute directly after a removed one, so a second dangerous attribute (for example anontoggleon a<details open>element) could survive sanitisation and later execute (#8189) (by @0xKirisame) - Give custom layers the live globe transition in
CustomRenderMethodInput.defaultProjectionData.projectionTransition, which was hardcoded to 1 for the whole globe/mercator transition, so a custom layer jumped straight to the fully bent globe while every other layer eased (#8169) (by @mondsichtung)