✨ Features and improvements
- Improve terrain rendering performance by avoiding unnecessary terrain data lookups during Mercator render-to-texture passes (#7833) (by @DoFabien)
- Reduce allocation pressure while constructing DEM data and sampling terrain elevations (#7814) (by @DoFabien)
- Reuse terrain DEM texture when preparing terrain (#7813) (by @DoFabien)
🐞 Bug fixes
- Fix a memory leak where aborting a worker request (e.g. a GeoJSON tile load cancelled while panning) left its promise pending forever, so the awaiting async frame and everything it captured was never released;
Actor.sendAsyncnow rejects with anAbortErroron abort (#7826) (by @kamil-sienkiewicz-asi)