github mapeditor/tiled v1.5.0
Tiled 1.5.0

latest releases: v1.10.2, v1.10.1, v1.10.0...
3 years ago
  • Unified Wang and Terrain tools (backwards incompatible change!)
  • Added support for a per-layer parallax scrolling factor (#2951)
  • Added export to GameMaker Studio 2.3 (#1642)
  • Added option to change object selection behavior (#2865)
  • Added Monospace option to the multi-line text editor
  • Added option to auto-scroll on middle click
  • Added smooth scrolling option for arrow keys
  • Added a 'Convert to Polygon' action for rectangle objects
  • Added support for drawing with a blob tileset
  • Added 'Duplicate Terrain Set' action
  • Added Terrain Set type (Corner, Edge or Mixed)
  • Added support for rotating and flipping Terrain tiles (by Christof Petig, #2912)
  • Added support for exporting to RPTools MapTool RpMap files (by Christof Petig, #2926)
  • Added Ctrl+Shift to toggle Snap to Fine Grid (by sverx, #2895)
  • Eraser: Added Shift to erase on all layers (by Michael Aganier, #2897)
  • Automatically add .world extension to new World files
  • Shape Fill Tool now displays the size of the current shape (#2808)
  • Tile Collision Editor: Added action to add an auto-detected bounding box collision rectangle (by Robin Macharg, #1960)
  • Tile Collision Editor: Added context menu action to copy selected collision objects to all other selected tiles (by Robin Macharg, #1960)
  • Tilesets view: Added "Edit Tileset" action to tab context menu
  • Tilesets view: Added "Add External Tileset" action to tilesets menu
  • Scripting: Added initial API for creating and modifying Terrain Sets
  • Scripting: Added API for working with images (#2787)
  • Scripting: Added API for launching other processes (#2783)
  • Scripting: Added MapView.center property
  • Scripting: Added missing Layer.id and Layer.parentLayer properties
  • Scripting: Enable extending most context menus
  • Scripting: Fixed reset of file formats on script reload (#2911)
  • Scripting: Fixed missing GroupLayer and ImageLayer constructors
  • Scripting: Added default icon for scripted actions
  • Enabled high-DPI scaling on Linux and changed rounding policy
  • Remember last file dialog locations in the session instead of globally
  • Fixed loading extension path from project config (by Peter Ruibal, #2956)
  • Fixed performance issues when using a lot of custom properties
  • Fixed storing template instance size when overriding the tile (#2889)
  • Fixed removal of object reference arrow when deleting target object (#2944)
  • Fixed updating of object references when layer visibility changes
  • Fixed map positioning issues in the World Tool (#2970)
  • Fixed handling of Shift modifiers in Bucket and Shape Fill tools (#2883)
  • Fixed scrolling speed in Tileset view when holding Ctrl
  • Fixed issue causing export.target to get written out as "."
  • Fixed "Repeat last export on save" when using Save All (#2969)
  • Fixed interaction shape for rectangle objects to be more precise (#2999)
  • Fixed "AutoMap While Drawing" not applying when using Cut/Delete
  • Fixed path in AutoMap error message when rules file doesn't exist
  • Lua plugin: Don't embed external tilesets, unless enabled as export option (#2120)
  • Python plugin: Added missing values to MapObject.Shape enum (#2898)
  • Python plugin: Fixed linking issue when compiling against Python 3.8
  • CSV plugin: Include flipping flags in exported tile IDs
  • GMX plugin: Take tile object alignment into account
  • Linux: "Open Containing Folder" action now also selects the file
  • libtiled-java: Many updates (by Henri Viitanen, #2207)
  • Ported Tiled to Qt 6 (releases still use 5.15 for now)
  • Updated Bulgarian, Chinese (Simplified), Czech, Finnish, French, Portuguese, Portuguese (Portugal), Russian, Swedish and Turkish translations

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