Read the release notes for this release.
Note that the initial Windows builds of 1.10.1 unfortunately shipped with a tiled.exe
that didn't have an icon. This was corrected the next day, so if you're affected by this problem you can just re-download the installer to fix the icon.
Changelog
- Make panning with Space require pressing a mouse button as well (#3626)
- Scripting: Added read-only access to Project properties (by dogboydog, #3622)
- Scripting: Fixed behavior of
Dialog.SameWidgetRows
(#3607) - Fixed object labels to adjust to application font changes
- Fixed grid rendering for odd Hex Side Length values (#3623)
- Fixed tile stamp getting messed up on staggered maps in some cases (#3431)
- JSON plugin: Fixed loading of empty tilesets created by script (#3542)
- Godot 4 plugin: Removed depth limit for
.godot
project file (#3612) - Improved Terrain Brush for Hexagonal (Staggered) maps with side length 0 (#3617)
- Removed "Add Folder to Project" button from the startup page
- Qt 6: Increased the image allocation limit from 128 MB to 1 GB (#3616)
- Qt 6 / Linux: Fixed long startup time for some icon themes
- snap: Updated from core20 to core22 (now uses Qt 5.15)
- Qbs: Added
projects.Tiled.libDir
option (#3613)