Features and improvements ✨
- Improve map load performance on lower zooms via faster polygon triangulation.
- Add
setMinzoomandsetMaxzoommethods to vector and raster tile sources, which change the zoom range of a source after it is added. - Apply fog to symbols with
icon-pitch-alignmentortext-pitch-alignmentset tomap. - Introduce cross-tile fade state support for global placement.
- Release tiles after fade completes for sources from imported styles.
Bug fixes 🐞
- Fix
transformRequestheaders missing from requests for glTF buffers and textures. - Fix
Map#setGlyphsUrlnot changing the glyphs of labels that are already loaded. - Fix the setters of
raster-arrayandmodelsources that throw an error before a layer uses the source. - Fix zoom-step
line-dasharraydisappearing on some tiles. - Fix zero-length cap in SVG not being drawn in various browsers.
- Fix thin lines fading and flickering at high pitch.
- Revert fix line geometry: clamp fake-round join anchor on short segments.
- Fix a thin unlit line in the fill-extrusion flood light at very sharp polygon corners.
- Fix visibility of the logo control based on imported source.