Features ✨ and improvements 🏁
- Improve performance of symbol layers with identical or no text. Eliminate stuttering when zooming on maps with many identical symbols. (#12669)
- Improve performance of clustered sources: 20% faster loading & 40–60% less memory overhead. Improve performance of symbol collisions. (#12682)
- Add
respectPrefersReducedMotion
map option (#12694) - Add the
isPointOnSurface
map method to determine if the given point is located on a visible map surface. (#12695)
Bug fixes 🐞
- Fix inconsistent spacing in the Scale control (#12644) (h/t kathirgounder)
- Fix tiles preloading when a source is not yet loaded (#12699)