๐ Bug Fixes (from user reports)
- #7 โ Progress bar froze & showed "0 active connections" during parallel uploads. The active-task counter was only updated when a task completed, never when queued โ and the
% 10UI throttle starved the progress timer under heavy load. Both fixed: counter updates at queue time, throttle relaxed. - #6 โ "No buffer space available" (ENOBUFS) on macOS uploads. macOS caps
kern.ipc.maxsockbufat 8 MB, rejecting our 16 MBsend()calls. All socket writes are now sliced into 4 MB chunks, and socket buffer requests gracefully clamp 16โ8โ4โ2โ1 MB. macOS transfers work at full speed.
Thanks to the reporters โ detailed writeups made these quick to fix. ๐
โจ New since v7.1.5
- ๐ฑ Android app โ same Avalonia codebase & protocol as desktop, full feature parity (transfers, games, homebrew store, saves, system info, tools, devices, debug log), hamburger side navigation, signed APK. Version synced across payload/desktop/Android.
- ๐ฏ App Manager v2 โ real per-app info (
sceKernelGetAppInfo), per-process CPU%, suspend/resume (SIGSTOP/CONT), kill (ForceKillAppโKillAppโSIGKILL chain), coredump. Serial-protocol lag in the Apps tab fixed viaki_stat+ appinfo caching. - ๐ฎ DualSense support โ live pad state + controller info and lightbar color via a remote bridge into
SceShellUI(resolves the real logged-in user remotely โ nothing hardcoded). Vibration removed: doesn't work in non-foreground sessions. - ๐ก Console LED control โ real
/dev/icc_indicatorinterface, three hardware channels (blue/white/amber, verified on hardware): any color + effects (breathe, sunrise, blinkโฆ) andautoto hand control back. - ๐ Homebrew Store โ built-in pkg-zone.com catalog, one-tap install.
- ๐พ Saves & Media โ decrypted save mount/backup/restore, delete; screenshot capture/browse/delete.
- โก Power & Devices โ reboot/shutdown/rest mode, USB drives, beeper, on-screen notifications, BD disc dump with progress.
- ๐ฅ๏ธ System Info โ extended info, LAN speed test, loaded modules, per-core CPU, live sensors, RAM.
- ๐ ๏ธ Tools โ interactive shell, filesystem search/index, memory viewer (regions + hex read), kernel log, PKG streaming installs (22 GB+ verified), full FPKG builder on PC (LibProsperoPkg engine).
๐ Found a bug?
Report it in Issues โ firmware version, what you were doing, and the error/log output (Debug Log tab or ps5suite_*.log next to the app). Your reports drive the fixes. ๐
๐ฆ Assets
| File | Platform |
|---|---|
PS5Suite-Windows-x64.exe
| Windows 10/11 |
PS5Suite-Linux-x64
| Linux 64-bit |
PS5Suite-Linux-ARM64
| ARM64 Linux |
PS5Suite-macOS-x64
| Intel Mac |
PS5Suite-macOS-ARM64
| Apple Silicon |
PS5Suite.apk
| Android (signed) |
ps5_suite_server.elf
| Required on-console payload |
Setup: send the ELF via elfldr/payload sender (or the app's Payload Settings), then connect on ports 9113โ9116. Payload + client must be from the same release.