github manos555555/PS5-Suite v7.1.5
v7.1.5 - PS5 Suite

2 hours ago

๐ŸŽฎ PS5 Suite v7.1.5 โ€” Complete PS5 Management Platform

By Manos

All-in-one management suite for jailbroken PS5 consoles. One app โ€” on Windows, Linux or macOS (Android build in progress) โ€” that does everything: high-speed file transfers, game mount/launch, decrypted save backup/restore, screenshots, live hardware monitoring, PKG streaming installs, full FPKG building on the PC, memory tools, fan control, kernel log and a remote shell.

๐Ÿ“ธ Screenshots

File Transfer Games
File Transfer โ€” dual PC/PS5 browser, storage bar Games โ€” list, mount/launch context menu
Saves System Monitor
Saves & Media โ€” decrypted mount/backup/restore System Info โ€” live sensors, per-core CPU, RAM
Shell Debug Log
Shell โ€” remote terminal on the console Debug Log โ€” every operation, timestamped

๐Ÿ“ฅ What's in this release

Asset Platform
PS5Suite-Windows-x64.exe Windows 10/11 64-bit โ€” self-contained, no .NET install needed
PS5Suite-Linux-x64 Linux 64-bit โ€” chmod +x and run
PS5Suite-Linux-ARM64 ARM64 Linux (Raspberry Pi, etc.)
PS5Suite-macOS-x64 Intel Macs โ€” chmod +x, Gatekeeper: right-click โ†’ Open
PS5Suite-macOS-ARM64 Apple Silicon (M1/M2/M3/M4)
ps5_suite_server.elf Required on-console server component

๐Ÿš€ Setup (2 minutes)

  1. Load a jailbreak / payload loader on the PS5 (e.g. GoldHEN, or etaHEN itemzflow).
  2. Open the app โ†’ expand โš™๏ธ Payload Settings โ†’ ๐Ÿ“‚ Browse โ†’ pick payload/ps5_suite_server.elf โ†’ ๐Ÿ“ค Send Payload (default port 9020).
  3. The payload installs itself and starts the suite server (ports 9113โ€“9116).
  4. Press ๐Ÿ” to auto-discover the console on your LAN, or type its IP โ†’ ๐Ÿ”Œ Connect.
  5. Done. Future payload updates go through ๐Ÿ”„ Self-Update Payload (pushes the new ELF through the running server) or โฌ†๏ธ Update from GitHub.

๐Ÿ’พ Save your console(s) as named connection profiles for one-click reconnect.


๐Ÿ“‚ EVERYTHING the program does โ€” feature by feature

๐Ÿ”Œ Top bar / Connection

  • Auto-discover (๐Ÿ”) โ€” broadcasts on the LAN and finds the PS5 automatically.
  • Profiles โ€” save multiple consoles by name, delete them, reconnect instantly.
  • Storage Info panel โ€” free/total space on the console's drive, ๐Ÿ”„ Refresh Storage button.
  • Payload Settings โ€” pick the ELF, set the injection port (default 9020), Send Payload, Self-Update Payload (updates the running server in place), Update from GitHub (checks for new suite releases).
  • Buy Me a Coffee link in the header. โค๏ธ

๐Ÿ“ FILE TRANSFER (main screen โ€” dual browser)

Two side-by-side panes: your PC on the left, the PS5 on the right.

Local PC pane

  • Browse all local drives/folders like a file manager.
  • ๐Ÿ“„ Files โ€” multi-select files to queue. ๐Ÿ“ Folder โ€” queue an entire folder (recursive).
  • ๐ŸŒ NAS โ€” add a network/SMB path (\\server\share\folder) directly โ€” uploads straight from your NAS to the PS5.
  • Right-click a local .pkg โ†’ ๐Ÿ“ฆ Install on PS5 โ€” streams the package from the PC to the console's installer over HTTP; no 20 GB copy to the PS5 drive needed.
  • ๐Ÿ—‘๏ธ Clear empties the upload queue.

PS5 remote pane

  • Full filesystem browser: path bar + Go, โญ favorites (saved per console), live search/filter box.
  • Right-click menu: โฌ‡๏ธ Download, ๐Ÿ“ Rename, ๐Ÿ“‹ Copy, โœ‚๏ธ Move, ๐Ÿ—‘๏ธ Delete, ๐Ÿ—‘๏ธ Delete Selected (multi-select).
  • Downloads ask where to save on the PC; folders download recursively.

Transfer engine

  • ๐Ÿ“ค Upload โ€” parallel chunked transfers; ~280 MB/s on fast LANs (2.5GbE), saturates gigabit easily.
  • Duplicate files on the PS5 trigger a dialog: skip / overwrite / rename.
  • Live progress bar with per-file %, overall speed (MB/s) and ETA. โน STOP cancels cleanly.
  • ๐ŸŽฎ Mount Games โ€” mounts uploaded game dumps so they appear in the PS5's game list.
  • Transfer History โ€” every completed/failed transfer logged; ๐Ÿ”„ Retry failed items, ๐Ÿ—‘๏ธ Remove/Clear All.

๐ŸŽฎ GAMES (sidebar)

  • Lists every installed + mounted title: name, title ID, region, version, size, path.
  • โ–ถ Launch Game โ€” boots the title directly.
  • โ„น๏ธ View Details โ€” full info window (param.sfo metadata, content ID, category, versions).
  • ๐Ÿ“ฅ Mount Game / ๐Ÿ—‘๏ธ Unmount Game โ€” mount/unmount game images on the fly.
  • ๐Ÿ“‚ Open Path โ€” jumps the PS5 browser straight into that game's folder.
  • ๐Ÿ“ฅ Mount All batch-mounts everything in the list.

๐Ÿ’พ SAVES & MEDIA โ†’ Saves

  • Enumerates all save data on the console (per user, per title) with size/type badges.
  • ๐Ÿ”“ Mount (decrypt) โ€” mounts the save decrypted on the PS5 so its files are readable.
  • ๐Ÿ“‚ Browse โ€” opens the Save Browser window into the mounted save's files.
  • ๐Ÿ”’ Unmount & save โ€” unmounts and re-seals the save.
  • ๐Ÿ“ฅ Backup (decrypted) โ€” downloads the decrypted save contents to PC.
  • ๐Ÿ“ฅ Backup (raw image) โ€” downloads the raw encrypted save image 1:1.
  • ๐Ÿ“ค Restore โ€” pushes a backup back onto the console.
  • ๐Ÿ—‘๏ธ Delete save / ๐Ÿ“‚ Copy path.

๐Ÿ“ท SAVES & MEDIA โ†’ Screenshots

  • Grid of all captured screenshots & video clips on the PS5 with thumbnails, filename, size, date.
  • โฌ‡ Download selected (or batch to a chosen folder), ๐Ÿ—‘๏ธ Delete, ๐Ÿ“‹ Copy Path.
  • Double-click/preview to view the image full-size.

๐Ÿ–ฅ๏ธ SYSTEM INFO (live hardware monitor)

Everything is read live from the console โ€” nothing hardcoded; values the console can't report show as unavailable.

  • System Information โ€” model (CFI-xxxx), serial number, architecture, OS version, CPU cores, physical RAM.
  • Extended Info โ€” firmware version, product code, uptime this boot, power-cycle count, BD drive presence, thermal alert status.
  • Live Sensors (โ— LIVE, auto-refresh) โ€” ๐Ÿ”ฅ CPU temp, ๐ŸŒก๏ธ SoC temp, โšก CPU frequency, ๐Ÿ”‹ SoC power draw (watts).
  • CPU Usage โ€” per-core usage bars (all 8 cores) + total.
  • RAM โ€” used/free memory.
  • Storage โ€” free/total per mount point.
  • Modules โ€” ๐Ÿ”„ Load lists all loaded kernel/user modules.

๐Ÿ”ง TOOLS โ†’ Shell

  • Run shell commands directly on the PS5 โ€” type, Enter, output streams back.
  • Scrollable session history, ๐Ÿ—‘๏ธ Clear, ๐Ÿ’พ Save Log to a PC file.

๐Ÿ”ง TOOLS โ†’ Search

  • ๐Ÿ”„ Start Index โ€” the payload crawls the PS5 filesystem and builds a searchable index.
  • Instant search across every file/folder on the console โ€” results open straight in the browser.
  • ๐Ÿ”ƒ Refresh rebuilds, ๐Ÿ—‘๏ธ Clear wipes the index.

๐Ÿ”ง TOOLS โ†’ Fan Control

  • Reads the current fan threshold + live temperature.
  • ๐ŸŒก๏ธ Set Threshold โ€” custom temperature target.
  • Presets: โ„๏ธ Cool (50 ยฐC), โš–๏ธ Balanced (60 ยฐC), ๐Ÿ”‡ Quiet (70 ยฐC).

๐Ÿ”ง TOOLS โ†’ Memory

  • Process list of running PS5 processes (โ†ป refresh).
  • ๐Ÿ” First Scan / ๐Ÿ”Ž Next Scan โ€” cheat-style value scanning in a process's memory.
  • ๐Ÿ“– Read (hex dump, 256 B) and โœ๏ธ Write at arbitrary addresses โ€” full debugging/patching toolkit.

๐Ÿ”ง TOOLS โ†’ Kernel Log

  • Live kernel log viewer โ€” choose Last 32 KB / Last 128 KB / Full buffer.
  • Auto (3s) checkbox for continuous refresh, ๐Ÿ”„ Refresh manual.
  • ๐Ÿ“‹ Copy to clipboard, ๐Ÿ’พ Saveโ€ฆ to file.

๐Ÿ”ง TOOLS โ†’ PKG

  • Install PKG โ€” three ways:

    • ๐Ÿ“‹ Browse PS5 โ€” pick a .pkg already on the console.
    • ๐Ÿ’ป Browse PC โ€” pick a local .pkg; it's streamed over HTTP (ranged requests, persistent keep-alive connections, 512 KB relay) straight into the PS5 installer. Verified with a 22.7 GB package.
    • Via the local-pane right-click "Install on PS5".
  • ๐Ÿ”„ Check Status โ€” queries the console's installer for progress/result.

  • Staged .pkg files on the PS5 are auto-deleted after successful install.

  • PS5 notifications show the real package name (not a generic label).

  • Convert to FPKG โ€” turn an extracted game folder into an installable fake package entirely on the PC:

    • Point at the source folder (with sce_sys), choose output, done.
    • Auto-fills title ID / content ID / version from param.json.
    • Optional fake-signing of eboot.bin, *.elf, *.prx, *.sprx (originals restored automatically after the build).
    • Builds the full PS5 container: inner PFS image, encrypted+signed outer PFS, CNT entry table, all SHA3-256 digests, RSA-3072 signatures, FIH finalization โ€” powered by the bundled LibProsperoPkg engine.
    • Output verified against real package structure (field-accurate, validator-tested).

๐Ÿงพ DEBUG LOG (sidebar)

  • Timestamped log of every operation the app performs โ€” connections, transfers, errors, PS5 responses.
  • ๐Ÿ“‹ Copy Log, ๐Ÿ—‘๏ธ Clear Log; a ps5suite_*.log file is also written automatically next to the executable for post-mortem debugging.
  • Failed transfers section with per-item ๐Ÿ”„ Retry and ๐Ÿ—‘๏ธ Remove.

๐Ÿ”ง Technical details

Component Technology
Client (Windows/Linux/macOS/Android) C# / .NET 10, Avalonia UI โ€” one shared codebase everywhere
On-console payload C, built with the PS5 Payload SDK (prospero-clang)
FPKG engine LibProsperoPkg (bundled) โ€” CNT/PFS/PFSC/PFSv3/FIH build, read & verify
Transfer protocol Raw TCP, chunked + parallel streams
Suite server ports 9113โ€“9116
Local PKG streamer ports 18990โ€“19009
Payload proxy port 13801+
  • All heavy work (transfers, FPKG builds) runs on background threads โ€” the UI never freezes.
  • The Android app shares the same UI + protocol code as the desktop EXE (source included in the repo โ€” APK build in progress).

โš ๏ธ Disclaimer

Requires a jailbroken PS5 with a payload loader. Save backup/restore and memory write features modify console state โ€” use at your own risk. For personal/educational use; no copyrighted content included.

Enjoy. โ€” Manos

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