github mafiosnik777/enhancr 0.9.5
Release - 0.9.5

latest releases: 0.9.9, 0.9.8, 0.9.7...
16 months ago

Release 0.9.5 is available for Gold Patrons on Patreon now
https://www.patreon.com/posts/release-enhancr-77207698
Silver Patrons will get Access in 3 days.

I hope everyone had a great start into the new year!
This update took quite a bit of time, because I needed to find a way to make CuPy and Cuda Toolkit working in a portable way, because they're needed for GMFSS.
Sorry for that! I can assure you the results GMFSS provides are absolutely worth the waiting time, though.
I only can say it was absolute pain, can't even count how often I recompiled Torch and fought with Debuggers and CUDA the last few weeks, only for it to work on my system but not on others when I sent it out to testers.
Anyways, it's ready now for you guys to enjoy!

Changes:

  • Implemented true batch processing (you can drag multiple files or directories now into enhancr)
  • Added GMFUpSS / GMFSS Union, the best Video Interpolation AI for animated content currently out there
  • Added automatic conversion to ONNX for pth ESRGAN models (both are supported now)
  • Injecting environment hook now and added own cudatoolkit with cupy and torch, making implementing almost any Video AI possible for the future
  • Terminal doesn't get spamed with "Frame: xxx/xxx (x.xx fps)" anymore, neatly displays in one line
  • Changed default Scene Change Sensitivity to 0.180
  • Added "buildOnly" flag to TensorRT engine conversion, reducing engine build times a bit
  • On request of someone a default project name was added, to prevent creating projects with blank names

Bugfixes:

  • Fixed Settings not properly saving
  • Correct enhancr version is being rendered in log now
  • Fixed error when trying to mux files with data streams
  • Project files on the welcome page only get rendered if they still exist now
  • Fixed loading spinner not properly hiding after some errors
  • Fixed optShapes error that would make onnx impossible to convert when disabling fp16
  • Fixed Issue where new CAIN engines wouldn't convert because of a formatting error

By the way we have a wiki now, if you didn't see it yet: https://github.com/mafiosnik777/enhancr/wiki

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