A small iterative release with early TFE Editor improvements.
Changes
- Added option to avoid waiting for process completion, this process is not completing correctly for at least one user.
- If the Level Editor is crashing when you hit play to test, go to the Level menu > User Preferences > Editing > disable On Play, wait for process completion.
- Cleans up the curve segment controls, so the number of segments is properly clamped (no more having to hit the key multiple times to see a change).
- Changed the "Lock movement" shortcut text to be more clear.
- Added shortcuts to move the camera up and down in the 3D view (Space, Ctrl+Space by default).
- Fixed a crash trying loading a sprite when an Archive is null.
- Added support for mouse buttons to be used for shortcuts (except for left-mouse).
- Added editable shortcuts for
- Texture mouse panning.
- 2D viewport panning.
- 3D camera rotation.