github luciusDXL/TheForceEngine v1.15.000
Version 1.15.000

21 hours ago

This release improves moddability by externalizing previously hard-coded data into ExternalData/DarkForces/ and allows for many properties of effects, pickups, projectiles, and weapons to be changed. In addition, first pass scripting integration has been implemented in the form of script functions that can be called from INF.

What's Changed

  • Numerous bug fixes (everyone)
  • Many editor changes @luciusDXL
  • ForceScript API work @luciusDXL
  • ScriptCall functionality in INF (with editor support) @luciusDXL
  • Script state serialization for save games @luciusDXL
  • CMake: automatically make system midi optional by @mlauss2
  • Update Dear ImGUI to 1.90.9 by @mlauss2
  • Use external release metadata XML for Flathub info by @fpiesche
  • Replace GLEW with built-in GLAD by @mlauss2
  • Fixes for GCC LTO (Link Time Optimizations) by @mlauss2
  • Enable item ten by @jerethk
  • Adding logging timestamps by @ifeldshteyn
  • Ading new input buttons such as HD, screenshot and GIF recording. by @ifeldshteyn
  • Mod conf overrides by @ifeldshteyn
  • Adding Mouse panning to the PDA by @ifeldshteyn
  • Custom logic proposal by @jerethk
  • Add mod directory to s_searchPaths when loading from a custom GOB by @jerethk
  • Adding open folder button for mods. by @ifeldshteyn
  • GIF capture feedback messages by @kevinfoley
  • actor.cpp, flyers.cpp, sewer.cpp: replace anim.state magic numbers ... by @kevinfoley
  • dragon, phaseOne: replace anim.state magic numbers with enum values… by @kevinfoley
  • Switch mod conf versioning to 1 by @ifeldshteyn
  • Weapon data externalisation by @jerethk
  • Fixes for TELEPORTER BASIC by @jerethk
  • Make sure we can fly over water sectors. by @ifeldshteyn
  • Change to forward slash for paths by @jerethk
  • Custom logics fix by @jerethk
  • New Dev panel with lighting controls by @kevinfoley
  • Fix VUE camera by @jerethk
  • Subdirectory related amendments by @jerethk
  • Externalise pickups by @jerethk
  • Fix custom logics serialisation by @jerethk
  • Add svg redraw of app icon following modern icon guidelines by @fpiesche
  • Check for FME extension before attempting to load a FME by @jerethk
  • Externalise weapons by @jerethk
  • Actor code readability amendments by @jerethk
  • Fix building on Linux by @sotpapathe
  • Fix for fist ammo by @jerethk

New Contributors

Full Changelog: v1.10.000...v1.15.000

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