github luciusDXL/TheForceEngine v1.09.520
Version 1.09.520

latest releases: v1.10.000, v1.09.540, v1.09.530...
13 months ago
  • Removed an extra multiply that was darkening alpha blended edges.
  • Disabled alpha blending for sprites when using the true color renderer (fixes fringing artifacts).
  • Implemented a per-texture adjustment based on texture hue shift at 50% light level when using the true color renderer.
  • Re-enabled the Editor option in the menu (Windows only).
  • Initial work on Asset Browser.
  • Fixed compile issues on Linux.
  • Fixed memory overwrite in audio system.
  • Fixed A11y crash on startup.
  • Headwave is now a persistent setting in the Accessibility menu.
  • Added a better error message when failing to compile a shader.
  • If a texture fails to be created, the GL error code is now written.
  • Fixed various shader compile issues.

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