- Removed an extra multiply that was darkening alpha blended edges.
- Disabled alpha blending for sprites when using the true color renderer (fixes fringing artifacts).
- Implemented a per-texture adjustment based on texture hue shift at 50% light level when using the true color renderer.
- Re-enabled the Editor option in the menu (Windows only).
- Initial work on Asset Browser.
- Fixed compile issues on Linux.
- Fixed memory overwrite in audio system.
- Fixed A11y crash on startup.
- Headwave is now a persistent setting in the Accessibility menu.
- Added a better error message when failing to compile a shader.
- If a texture fails to be created, the GL error code is now written.
- Fixed various shader compile issues.