github luciusDXL/TheForceEngine v1.09.400
Version 1.09.4

latest releases: v1.10.000, v1.09.540, v1.09.530...
13 months ago
  • Smooth Vue Animations (optional).
  • Fixed color flashing when switching between levels.
  • Ported over GPU Renderer portal fixes - now supports up to 65536 visible portals as originally intended.
  • Fixed GPU Renderer issues when using more than 65536 vertices for sector or sprite geometry in a frame.
  • Fixed Wireframe so it works correctly in release mode, and made 3DOs solid color when in wireframe.
  • Added a new "Retro" settings template that matches the "Modern" template from previous versions, where "Modern" enables new features, such as Bloom by default.
  • Added an "8-bit Interpolated" color mode, which smooths out colormap-based shading and removes most of the banding.
  • Added a new console command exportTexture that will export the texture on the surface the camera is currently pointing at.
  • Added a bloom option, with the ability to adjust its strength and spread.
  • Added Accessibility options, starting out with Closed Captions / Subtitles (Beta).

See blog post: https://theforceengine.github.io/2023/07/31/Version-1-09-04.html

Note for Linux Users:
There is a compile issue on Linux with this release, but it has been fixed in master. I plan on a small point release to fix this issue, as well as a few others that have cropped up.

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