github luciusDXL/TheForceEngine v1.09.300
Bug Fix Release 2

latest releases: v1.10.000, v1.09.540, v1.09.530...
14 months ago
  • Fixed a bug when there are too many entries in Jedi.lvl
  • Fixed a bug with display bounds when selecting the correct display.
  • Fixed a crash if the HUD pieces do not load.
  • Added a confirmation for loading a game from the Load Menu.
  • Added mod filtering for the Mod Loader, to make finding mods easier.
  • Mods are now alphabetically sorted (once the list loading is complete).
  • Fixed issues with the "No Game Data" message being incorrectly displayed.
  • Separates out errors because files aren't found, versus files are invalid.
  • Fixed a memory overwrite bug in Dark Tide 4, level 3 - due to having too few "texture vertices" set.
  • Fix Vue Logic sprite yaw to match vanilla.
  • Hopefully fixed Steam path detection when the game is installed on a different drive than Steam itself or the ACF files cannot be found.
  • IMuse: clamp priority parameter to 127 (Manuel Lauss)
  • Linux: improve crash handler (Manuel Lauss)

Don't miss a new TheForceEngine release

NewReleases is sending notifications on new releases.