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hubandHub: a hub and eight tiles on a grid. The tile under the pointer
rises and its link turns solid; its neighbours rise less. A stronger
intensityraises the tiles higher. Its tour visits all eight tiles in turn.relayandRelay: a hub and four branches of tiles. The path to the leaf
under the pointer lights hop by hop, each tile rising in turn. A stronger
intensitymakes each hop wait longer.settleandSettle: twelve tiles lie crooked round a hub. As the pointer
nears it they slide into a tree and the links draw in. A strongerintensity
starts the tree from further away.formatandFormat: a file of ten crooked lines. The pointer runs the
formatter down it, and every line above snaps square to its indent. A stronger
intensitystarts the lines more crooked.rebuildandRebuild: a tree of package tiles. The one touched rises, and
every package that depends on it rises after it along the links. A stronger
intensityraises them higher.stackandStack: a call stack of five frames. The pointer's height picks
one, and the frames above lift away to open it. A strongerintensitylifts
them further.- The tiles, plates and frames of these six figures are slabs drawn whole: a
thin body with small rounded corners, the full top edge and a closed inner
lip. - Site: the Connectivity and Coding shelves hold six figures each, and each new
figure walks its owntourunderplay.