github louis-e/arnis v2.6.0
Compass Update (v2.6.0)

6 hours ago
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Building data is now enriched with Overture Maps integration for more complete and accurate structures. Buildings themselves receive a major visual upgrade with roof overhangs, corner quoins, fountain generation, and a completely reworked roof algorithm that handles complex footprints, gabled and hipped styles. This update also introduces a map rotation feature and Minecraft server compatibility. Roads now feature a realistic mixed-material surface instead of flat concrete. A new language (Slovenian) has been added, and numerous bug fixes improve stability.

Assets

  • Windows: arnis-windows.exe
  • Linux: arnis-linux
  • MacOS: arnis-mac-universal

Scroll down to find the download in Assets.

What's Changed

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What's Changed

  • Fix server compatibility: use modern post-1.18 chunk format by @louis-e in #855
  • Update landuse.rs by @BOBJOEx11g in #859
  • Feature/building improvements by @louis-e in #872
  • Prevent tree canopies from clipping into buildings by @xCipHanD in #861
  • chore(deps): bump tauri from 2.10.2 to 2.10.3 by @dependabot[bot] in #867
  • chore(deps): bump nbtx from 551c38a to bd28e77 by @dependabot[bot] in #866
  • chore(deps): bump clap from 4.5.60 to 4.6.0 by @dependabot[bot] in #865
  • chore(deps): bump rusty-leveldb from 3.0.3 to 4.0.1 by @dependabot[bot] in #864
  • feat: expand landuse mappings for coastal, industrial, and rural areas by @BOBJOEx11g in #860
  • Fix broken nbtx by @louis-e in #879
  • Add map rotation feature with GUI slider and CLI support by @louis-e in #876
  • Add Overture Maps building data integration by @louis-e in #886
  • Added Slovenian localization by @anderlli0053 in #880
  • Don't generate zebra crossings for unmarked crossings by @andersmmg in #877
  • Replace black_concrete roads with scattered gray_concrete_powder/cyan_terracotta mix by @louis-e in #887
  • Fix/height limit checkbox by @louis-e in #890
  • Fix triangular artifacts from polygon clipping and open polyline flood fill by @louis-e in #891
  • Fix map layout to fill window and reduce private.coffee timeout by @louis-e in #892
  • Fix visual appearance of Utah State Capitol building by @louis-e in #894
  • Add Improvements to README.md by @QuickMash in #826
  • fix(railways): respect layer tag and use ascending rails on terrain slopes by @wabalabudabdab in #807
  • fix: allow CLI to create new world in non-existent directory by @JasonOA888 in #800
  • Reduce Gaussian blur to preserve mountain terrain detail by @louis-e in #896
  • Implement tunnel=building_passage support by @louis-e in #895
  • Prepare v2.6.0 release by @louis-e in #897

New Contributors

Full Changelog: v2.5.1...v2.6.0

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