Building data is now enriched with Overture Maps integration for more complete and accurate structures. Buildings themselves receive a major visual upgrade with roof overhangs, corner quoins, fountain generation, and a completely reworked roof algorithm that handles complex footprints, gabled and hipped styles. This update also introduces a map rotation feature and Minecraft server compatibility. Roads now feature a realistic mixed-material surface instead of flat concrete. A new language (Slovenian) has been added, and numerous bug fixes improve stability.
Assets
- Windows: arnis-windows.exe
- Linux: arnis-linux
- MacOS: arnis-mac-universal
Scroll down to find the download in Assets.
What's Changed
Click to expand
What's Changed
- Fix server compatibility: use modern post-1.18 chunk format by @louis-e in #855
- Update landuse.rs by @BOBJOEx11g in #859
- Feature/building improvements by @louis-e in #872
- Prevent tree canopies from clipping into buildings by @xCipHanD in #861
- chore(deps): bump tauri from 2.10.2 to 2.10.3 by @dependabot[bot] in #867
- chore(deps): bump nbtx from
551c38atobd28e77by @dependabot[bot] in #866 - chore(deps): bump clap from 4.5.60 to 4.6.0 by @dependabot[bot] in #865
- chore(deps): bump rusty-leveldb from 3.0.3 to 4.0.1 by @dependabot[bot] in #864
- feat: expand landuse mappings for coastal, industrial, and rural areas by @BOBJOEx11g in #860
- Fix broken nbtx by @louis-e in #879
- Add map rotation feature with GUI slider and CLI support by @louis-e in #876
- Add Overture Maps building data integration by @louis-e in #886
- Added Slovenian localization by @anderlli0053 in #880
- Don't generate zebra crossings for unmarked crossings by @andersmmg in #877
- Replace black_concrete roads with scattered gray_concrete_powder/cyan_terracotta mix by @louis-e in #887
- Fix/height limit checkbox by @louis-e in #890
- Fix triangular artifacts from polygon clipping and open polyline flood fill by @louis-e in #891
- Fix map layout to fill window and reduce private.coffee timeout by @louis-e in #892
- Fix visual appearance of Utah State Capitol building by @louis-e in #894
- Add Improvements to README.md by @QuickMash in #826
- fix(railways): respect layer tag and use ascending rails on terrain slopes by @wabalabudabdab in #807
- fix: allow CLI to create new world in non-existent directory by @JasonOA888 in #800
- Reduce Gaussian blur to preserve mountain terrain detail by @louis-e in #896
- Implement tunnel=building_passage support by @louis-e in #895
- Prepare v2.6.0 release by @louis-e in #897
New Contributors
- @anderlli0053 made their first contribution in #880
- @andersmmg made their first contribution in #877
- @QuickMash made their first contribution in #826
- @wabalabudabdab made their first contribution in #807
- @JasonOA888 made their first contribution in #800
Full Changelog: v2.5.1...v2.6.0