v0.4.8.4 - Hopefully FINAL FIX for MP pallet bug
It looks like only pallets were affected by the bug anyway, not bales or logs
- only add objects when the game is MP
- only add objects if they are a "vehicle" (e.g. pallet)
- only fix objects when they are no longer moving
- clear table in case anything is added that shouldn't have been or is later sold
Note: it seems like GIANTS may be calling link()
for the pallets on the client, since the fix involves linking the object to the map root node (clearing the existing links) on the client. Calling the same code only on the server doesn't change the behaviour.