github livekit/livekit v0.8.5
v0.8.5 - Single port stability

latest releases: v1.6.1, v1.6.0, v1.5.3...
3 years ago

This release includes significant improvements to connectivity, with single port mode being the default. With this release, LiveKit requires only three ports with no limit* to the number of connected clients.

  • Primary API port (HTTP/WS)
  • UDP data port
  • TCP data port

It also includes a couple of features and bugfixes:

  • Handle client-driven ICE restart - when client network conditions have changed, the server handles when client PeerConnection reconnects without losing session state
  • Bugfixes to single port mode (race conditions)
  • Participant.JoinedAt - indicates when participant joined the room
  • DeleteRoom now immediately terminates all connected clients (via Leave responses)

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