@liveblocks/client
Fix bug where internal presence state could not get restored correctly after
undo/redo in certain circumstances.
@liveblocks/redux
@liveblocks/zustand
Fix an issue when initializing an array with items would result in having duplicated items in other clients.
Examples:
- Client A updates state :
{ list: [0]}
- Client B states is updated to :
{ list: [0, 0]}