LinuxServer Changes:
Initial Release.
manyfold Changes:
This release sees quite a milestone; it's the first time we've removed a feature! You used to be able to choose how unrelated tags were shown in the cloud; either in a faded colour, or hidden completely and just shown as a count. In the process of fixing a performance problem with really big libraries, we decided that flexibility wasn't worth it for the amount of computation it required, so it's gone away.
Despite listing it as a "breaking change", it's not a compatibility problem; you shouldn't notice any change unless you were using the faded colour option (which wasn't the default anyway). Hopefully though, you will notice a performance improvement in model lists because of the rewriting we've been able to do around tags.
Obviously, if that feature was the best thing ever and you want it back, then open a ticket and we'll see if we can reintroduce it in a more efficient way.
What's Changed
💥 Breaking Changes 💥
- Fix major performance issues in tag cloud building by removing unrelated tag display by @Floppy in manyfold3d/manyfold#2434
🐛 Bug Fixes 🐛
- Prevent default touch actions on preview canvases by @Floppy in manyfold3d/manyfold#2426
🌍 Sustainability & Performance 🌍
- Replace PNG logo with SVG by @Floppy in manyfold3d/manyfold#2424
- Change default tag threshold to 2 by @Floppy in manyfold3d/manyfold#2431
- Remove an unnecessary tag calculation used for bulk editing by @Floppy in manyfold3d/manyfold#2433
🛠️ Other Improvements 🛠️
- Add Apple home screen icon by @Floppy in manyfold3d/manyfold#2425
- Fix broken CSP for Scout DevTrace by @Floppy in manyfold3d/manyfold#2432
- Refactor model filtering by @Floppy in manyfold3d/manyfold#2435
- Add more release note sections by @Floppy in manyfold3d/manyfold#2436
- Another tweak to release notes by @Floppy in manyfold3d/manyfold#2437
Full Changelog: manyfold3d/manyfold@v0.73.0...v0.74.0