github linkssy2/RoadRash64Recompiled v1.4.1
Road Rash 64 Recompiled 1.4.1 Hotfix

3 hours ago

A small follow-up to 1.4.0:

  • Player 1 profile names now carry into solo Thrash and new Big Game profiles.
  • Fixed keyboard control when entering Multiplayer without assigned controllers.
  • Fixed the 16:9 cap affecting ultrawide output and AI standings after crash recovery on imported tracks.
  • Completed Big Game campaigns now offer Save Game; opening/loading that save restores earned special-bike unlocks.
  • Added the offline Prevent Opponents from Moving cheat, cleaned up temporary diagnostics, and kept all achievement badges unchanged.

Downloads: Windows, experimental Linux, and source are below. The optional Remastered Edition texture mod is now a separate download, credited to Crisaty (Cristian A.T.); install its RTZ through Settings > Mods.

The main downloads contain no ROMs or extracted game maps, textures or audio; achievement imagery, custom launcher artwork and app icons are retained. Bring your own Road Rash 64 ROM, plus your own Mario Kart 64 ROM if importing courses. Existing 1.4.0 imports remain compatible.

Online remains experimental; everyone must use 1.4.1 (protocol 58). Linux and imported tracks also need broader testing. Draw Distance can load the entire map; 50–60% is a useful starting point, particularly in split screen.

See the included release notes for validation limits and full credits. Thanks to the original game creators, N64Recomp, N64ModernRuntime, RT64, RecompFrontend, the MK64 decompilation contributors, CalenCyr's Linux work, and the credited library and mod authors.

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