github linkssy2/RoadRash64Recompiled v1.3.1
Road Rash 64 Recompiled 1.3.1 Hotfix

5 hours ago

Road Rash 64 Recompiled 1.3.1 Hotfix

  • Controller compatibility: added known 8BitDo 64 mappings and fixed a button-remapping cancellation bug. Automated input checks passed; the actual controller remains untested, so this is a potential compatibility fix pending hardware confirmation. Controls layout and saved bindings are unchanged.
  • Optional texture mod: restored Crisaty (Cristian A.T.)’s Remastered Edition RT64 texture conversion, omitted from 1.3. Install the included optional-mods RTZ through Settings > Mods.

The Windows package passed the release owner's general gameplay test. Players must provide their own supported Road Rash 64 USA v1.0 ROM; no ROM or soundtrack is included. The optional mod supplies replacement textures.

Online multiplayer remains experimental. Draw Distance can load the entire map across all race areas; dense geometry can reduce performance, especially in split screen. 50–60% is the recommended starting point.

Linux hotfix added: a separate experimental x86-64 AppImage ZIP is now available below, including the 1.3.1 controller changes, optional texture mod, source and library redistribution materials. Build and eight offline test suites passed; Linux gameplay and physical-controller testing remain pending. Requires Vulkan, GLIBC 2.35+ and GLIBCXX 3.4.30+.

Don't miss a new RoadRash64Recompiled release

NewReleases is sending notifications on new releases.