This is a stable bugfix release, with the following changes:
- Fixed occasionally failing to open the clipboard on Windows
- Fixed crash at shutdown when using the D3D11 renderer
- Fixed setting the viewport when using the D3D12 renderer
- Fixed crash using SDL event functions before initializing SDL on Windows
- Fixed Xbox controller trigger motion events on Windows
- Fixed Xbox controller rumble in the background on Windows
- Added the hint SDL_HINT_JOYSTICK_WGI to control whether to use Windows.Gaming.Input for controllers
- Fixed 8BitDo gamepad mapping when in XInput mode on Linux
- Fixed controller lockup initializing some unofficial PS4 replica controllers
- Fixed video initialization on headless Linux systems using VNC
- Fixed large mouse jump when changing relative mouse mode on macOS
- Fixed hardware keyboard text input on iPadOS