github libgdx/gdx-liftoff v1.11.0.0
1.11.0.0 "Let's Tank GDX"

latest releases: v1.14.0.7, v1.14.0.6, v1.14.0.5...
3 years ago

It's been so long...

It's been a while since the last libGDX release, hasn't it? There's been some good changes behind the scenes, though. From the hotly-anticipated M1 Mac support (by updating to LWJGL 3.3.0) to the long-awaited support for larger GWT games (by adding an extra GWT reflection cache as needed), there's some major improvements here. There's also quite a lot of minor improvements, especially regarding important foundation-level code like geometry and pooling. We're currently using Gradle 7.4.2 (which is newer than what gdx-setup uses) and Android Gradle Plugin 7.0.4 (the newest IDEA supports so far, but far newer than the problematic version 4.1.3 that gdx-setup uses), and those two alone may make using gdx-liftoff a better idea than gdx-setup if you're just starting out. I hope this latest release works well for you! There are possibly issues with vis-ui 1.5.0 and libGDX 1.11.0, but even if there are, Liftoff itself uses both versions, so you would probably only need to tell it to skip its version check, if even that is needed.

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