This release updates Gradle to 7.4, includes various other updates to tooling, and adds a few new third-party libraries. Two are audio-related, platform-specific libraries; gdx-oboe helps address Android's audio problems, and TuningFork is similar but for LWJGL3. The long-useful libgdx-screenmanager finally is available as a third-party extension; it makes Screens in libGDX substantially more like screens as most games use them. Last but not least, the exciting new gdx-TinyVG library allows vector graphics to be drawn and manipulated in libGDX, using the TVG format. The non-Java languages now use a fixed version, which makes most actions with Gradle much faster because Gradle doesn't need to check for an update every time it runs a task. This does, however, mean that if you want a newer version, you need to update your gradle.properties file yourself.
The tooling updates include the RoboVM Plugin, which went to version 2.3.15; this hasn't been tested on a Mac or iOS device, so I'm hoping someone can test it with libGDX version 1.10.0 and/or 1.10.1-SNAPSHOT. Other than that, everything here is expected to work as normal; good luck!