For 0.8 release notes in general, see 0.8.0
. This patch release is mostly just a bunch of bugfixes for issues raised or fixed since then.
What's Changed
- fix(docs): correct panic message in copied example code by @LeoniePhiline in #3911
- fix: allow nested Suspense > ErrorBoundary > Suspense (closes #3908) by @gbj in #3913
- fix: correct issues with
StaticVec::rebuild()
by aligning implementation withVec::rebuild()
(closes #3906) by @gbj in #3920 - fix: clear and re-throw errors in correct order by @gbj in #3923
- fix(CI): prevent regreession from nightly clippy in autofix by @sabify in #3917
- Fix some typos in the documentation/examples for reactive store. by @eroman-code in #3924
- feat: check the
counter_isomorphic
release build with the leptos_debuginfo by @sabify in #3918 - fix: ensure that nested children of a
RenderEffect
are dropped while dropped aRenderEffect
(closes #3922) by @gbj in #3926 - fix: correctly provide context through islands to children (closes #3928) by @gbj in #3933
- reactive_stores: implement PartialEq and Eq for Store by @wrl in #3915
- fix: use a runtime check rather than an unnecessary
Either
to determine how to render islands (see #3896; closes #3929) by @gbj in #3938 - fix: remove extra marker node after text node when marking a branch (closes #3936) by @gbj in #3940
- feat: add
.map()
and.and_then()
onLocalResource
by @gbj in #3941 - Some
islands_router
improvements by @gbj in #3942
New Contributors
- @LeoniePhiline made their first contribution in #3911
- @eroman-code made their first contribution in #3924
- @wrl made their first contribution in #3915
Full Changelog: v0.8.0...v0.8.1