Broken, use https://github.com/derrod/legendary/releases/tag/0.0.12 instead!
Legendary 0.0.11 brings a bunch of new features and improvements, including basic support for cloud saves, automatic DLC installation, and more options to make third party integrations easier.
Additions:
- Cloud save support
list-savesto show all saves, optionally filtered for one appdownload-savesto download all saves for one or all apps to a directory in the default install dirsync-savesto upload/download savegames from Epic's cloud
authcommand--codeto directly provide authentication/exchange code to legendary for non-interactive authentication--deleteto remove current user authentication
launchcommand--wineand--wine-prefixparameters to override wine binary and prefixLGDRY_WINE_BINARYandLGDRY_WINE_PREFIXenvironment variables for the same- Command line parameters always have priority over the config file or environment variables!
install/downloadcommand--prefix/--exclude/--install-tagcan now be specified multiple times for more verbose filtering- DLC can now be installed automatically after main game finishes installing
- If a game has cloud save support a message will notify the user of how to potentially sync existing saves
Fixes and improvements:
- Support serializing manifests and chunks as well as packing files into an EGS compatible format
- Add API functions for managing, uploading, and downloading cloud saves
- Remove shebangs from non-executable python files
- Respect
XDG_CONFIG_HOMEsetting for legendary config directory - Updated EGS User-Agent