- switch spline paths to use monotone cubic interpolation instead of centripetal Catmull-Rom. this is somewhat less curvey but avoids exceeding min/max y values. (#504)
- enhancements, fixes and optimizations for
cursor.sync
- fix errors when
legend.live: false
. (#496) - skip updating a hidden cursor when resizing. (#499)
- avoid error when axis tick increment calc fails, and simply skip rendering ticks. (#503)
- add
fireHook
arg to.setCursor()
- various typings and demos refinements
- updated benchmarks for all libs