github ldtteam/minecolonies v1.21.1-1.1.1133
Version 1.1.1133 for Minecraft 1.21.1

pre-release12 hours ago

Changelog

Full Changelog

Required Dependencies:

  • Structurize: 1.0.786-1.21.1-snapshot (or above)
  • MultiPiston: 1.2.51-1.21.1-snapshot (or above)
  • BlockUI: 1.0.199-1.21.1-snapshot (or above)
  • Domum Ornamentum: 1.0.216-snapshot (or above)

Optional Dependencies

  • JEI: 19.19.6.235 (or above)
  • Journeymap: 1.21.1-6.0.0-beta.29 (or above)
  • Dynamic Trees: 1.5.0-BETA07 (or above)

Commits:

  • Update crowdin.yml (#11199) (commit)
  • Smart colony id command arguments (#11125) (#11200) (commit)
  • Fix crowdin config and build issues (#11198) (commit)
  • Enable new gate house connection mechanism (#11196) (commit)
  • Update study items datalistener (#11124) (commit)
  • Prevent modded armors crashing on citizens when causing render errors (#11191) (commit)
  • Improve pathfinding by making citizens less likely to take expensive paths(e.g. jumping down) without exploring additional options (#11190) (commit)
  • Fix camp raiders not despawning in peaceful (#11195) (commit)
  • Fixed alchemist not working (#11193) (commit)
  • Update crowdin configuration to respect per branch translations (#11176) (commit)
  • Fix: Rescan of Desert Oasis world gen files in 1.21 (#11188) (commit)
  • Add Biome matching tooltip to crops (#11189) (commit)

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