github laughtt/bloodborne-vr v0.1.0-alpha9
Bloodborne VR 0.1.0-alpha9

pre-releaseone month ago

⬇️ Download the latest version · ☕ Support on Ko-fi · 𝕏 Follow on X

Bloodborne VR 0.1.0-alpha9 (early alpha, pre-release)

VR defaults fixed: bare hands only and the item wheel on.

Unofficial VR port of YOUR OWN Bloodborne 1.09 (CUSA03173) dump on Windows (Vulkan + OpenXR). No game files are included. You need a SteamVR/OpenXR headset runtime and a legally obtained, decrypted dump.

EARLY ALPHA. Single-player is the supported mode; co-op is experimental. Expect bugs and comfort issues.

What's new since alpha8

  • The body now shows only your bare hands by default (no arms or armour sleeves in your view). Change it in the dashboard: Options, Body / arms, Hide parts of the body.
  • The item wheel is on by default: hold the right stick click. Turn it off in Options, UI, Item wheel.
  • Existing installs get both on their next launch unless you changed them yourself.

Still in this release (alpha6 to alpha8)

  • alpha8: co-op logs the game in to the server (each install gets its own password automatically).
  • Play online uses the default lobby that comes with the release: press Play online, then Host a game or Join a friend with a room code. Nothing to type. The dashboard shows "Lobby: default"; Change next to it lets you use your own lobby.
  • Controls rework (B rolls, A/X swap weapons, Y interacts; item wheel on the right stick click, right trigger picks), held items from the game's own meshes, bigger mouth and paper zones, hard-squeeze crush for hunter's marks.
  • Throws with an aim arc and impact ring (hold the grip, release to throw).
  • Co-op with join codes (up to 3 players) and automatic bells; room code in the dashboard.
  • Play tab: profile cards, 3D or Flat screen (mono) view, "Low fps? Try Performance" hint on non-RTX PCs; early-alpha notice.

Known issues

  • Items may not show in the hand in every situation.
  • Internet co-op is not fully tested; summons may fail. Host must not stand in an entry zone and the area's boss must be alive. If you see "failed to acquire server information" restart the game.
  • Door state can differ between host and guest.
  • Phantom (summoned player) render corruption can appear.
  • The exe and Setup.exe are not code-signed: Windows SmartScreen warns, click "More info", then "Run anyway".
  • Comfort and tracking issues are expected in this alpha.

Install

Setup.exe (recommended): run BloodborneVR-0.1.0-alpha9-Setup.exe (SmartScreen: More info, Run anyway), then Start menu, Bloodborne VR, choose your game folder, START VR. Installs per user, no admin rights; uninstalling keeps your saves and settings. Upgrading: run the new Setup.exe over the old one.

Portable zip: extract BloodborneVR-0.1.0-alpha9.zip somewhere with write access and double-click BloodborneVR.exe. To update, extract over or next to the old folder and keep your user\ folder.

Start your headset's OpenXR runtime first. The zip's README.txt has details and how to report bugs. DLSS (RTX GPUs) is included; other GPUs use FSR 1.

SHA-256

87bd2b4f55e45c51204a8f125646cf9d593cade232d472bd32fae985a5f04f60  BloodborneVR-0.1.0-alpha9.zip
61b264a5c0a3b38182087d52f90091d83c6150173248fdb6dcce02249761af6f  BloodborneVR-0.1.0-alpha9-Setup.exe

(SHA256SUMS.txt is attached too.)

GPL-2.0-or-later source in this repository; the zip's COMMIT.txt names the commit. Third-party licences and the source offer for the GPL codec DLLs are in the package.

Don't miss a new bloodborne-vr release

NewReleases is sending notifications on new releases.