github laughtt/bloodborne-vr v0.1.0-alpha12
Bloodborne VR 0.1.0-alpha12

latest release: v0.1.0-alpha13
11 days ago

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Bloodborne VR 0.1.0-alpha12 (early alpha, pre-release)

Hotfix for alpha11: Super High (DLSS-NR) now unlocks.

Unofficial VR port of YOUR OWN Bloodborne 1.09 (CUSA03173) dump on Windows (Vulkan + OpenXR). No game files are included. You need a SteamVR/OpenXR headset runtime and a legally obtained, decrypted dump.

EARLY ALPHA. Single-player is the supported mode; co-op is experimental. Expect bugs and comfort issues.

Fixed since alpha11

  • Super High stayed greyed out even after "Find file…" picked nvngx_dlssnr.dll. alpha11 shipped an old bbport_dlss.dll without DLSS-NR support; alpha12 ships the right one, and the release build now refuses an old one.
  • "Find file…" checks again at once: Super High unlocks right away, or the launcher says why (including when Windows will not let it copy the file).
  • Super High stays selected when you open the launcher again. If nvngx_dlssnr.dll is missing later, your choice is kept and a notice explains it; the game then runs without NR.
  • Super High still needs your own nvngx_dlssnr.dll, which is NOT included. Open "What is this?" in the launcher for details.

Everything else is as in alpha11: full per-eye true stereo by default, the new launcher (VR / Co-op / Flat, Low / Medium / High / Super High, Display size), the CPU and crash fixes, and the first-person combat changes. See the alpha11 release notes.

  • Play online uses the default lobby that comes with the release: press Play online, then Host a game or Join a friend with a room code. Nothing to type. The dashboard shows "Lobby: default"; Change next to it lets you use your own lobby.

Known issues

  • A brief 2D screen can show after loading.
  • Full stereo with Super High is GPU-heavy. Pick a lower preset if you drop frames.
  • Internet co-op is not fully tested; summons may fail. If you see "failed to acquire server information" restart the game.
  • The exe and Setup.exe are not code-signed: Windows SmartScreen warns, click "More info", then "Run anyway".

Install

Setup.exe (recommended): run BloodborneVR-0.1.0-alpha12-Setup.exe over your alpha11 install. Saves, settings and your nvngx_dlssnr.dll are kept.

Portable zip: extract BloodborneVR-0.1.0-alpha12.zip over or next to the old folder and keep your user\ folder.

SHA-256

a361364af2340b0c05797a8785e6e79ff5687a431ea55c8cfd392d1a5b42623c  BloodborneVR-0.1.0-alpha12.zip
48c97fa7b8f99d82d1cf846daf094d76c41afd99f2af8b7632ae3540582fe30d  BloodborneVR-0.1.0-alpha12-Setup.exe

(SHA256SUMS.txt is attached too.)

GPL-2.0-or-later source in this repository; the zip's COMMIT.txt names the commit. Third-party licences and the source offer for the GPL codec DLLs are in the package.

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