github kwstasg/Unreal-Revived UnrealRevived-Setup-0.6.1
Unreal Revived 0.6.1

latest releases: UnrealRevived-Setup-0.9.0, UnrealRevived-Setup-0.8.0, vr-weapons-validated-2026-09-21...
one month ago

Unreal Revived

Unreal Revived 0.6.1

Hotfix changes for 0.6.1

  • Fixed Return to Na Pali so its expansion HUD, status graphics, messages,
    menus, scoreboard and crosshair use the stable spatial VR panel.

Highlights from 0.6.0

  • Stereo rendering and head tracking, with gaze-aligned gamepad walking and
    strafing and smooth right-stick turning.
  • Complete HUD and menus on one stable spatial panel. Opening or closing menus
    keeps its position and size; distance and scale can be adjusted independently.
  • Recenter from VR Preferences, right-stick click or F10. Recenter aligns the
    view and keeps the shared UI panel upright; shortcuts can be changed in
    Bindings.
  • Corrected VR UI color presentation and a proportionally drawn transparent
    Unreal Revived logo in the flyby.
  • Native branded desktop and VR executables select their own modes and settings
    profiles. Preferences Restart preserves the selected executable and mode.
  • Separate normal and VR shortcut choices, with VR defaulting to a 1280x1024
    window and later display changes persisting independently.
  • VR-only UI textures are allocated only when needed by VR rendering.

Installation

Run UnrealRevived-Setup-0.6.1.exe and select your original Unreal Gold
installation. Setup creates a separate Unreal Revived installation. Launch
Unreal Revived for desktop play or Unreal Revived VR with a configured
OpenXR runtime and connected headset. Original game assets are not included.

Built from commit b784506.

Installer SHA-256:
756F0A363160774F96E55E76EDD74C30FA844AB1532E7DCA2FE84BB318E3FBF7

Download the installer and its .sha256 file below. GitHub's source archives
point to the matching release commit.

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