Unreal Revived 0.6.0
Experience Unreal Gold in seated VR with OpenXR, alongside the native DirectX 12
desktop experience. new features are deferred to the next release.
Highlights
- Stereo rendering and head tracking, with gaze-aligned gamepad walking and
strafing and smooth right-stick turning. - Complete HUD and menus on one stable spatial panel. Opening or closing menus
keeps its position and size; distance and scale can be adjusted independently. - Recenter from VR Preferences, right-stick click or F10. Recenter aligns the
view and keeps the shared UI panel upright; shortcuts can be changed in Bindings. - Corrected VR UI color presentation and a proportionally drawn transparent
Unreal Revived logo in the flyby. - Separate normal and VR launch shortcuts, with independent desktop shortcut
checkboxes. Preferences Restart preserves the selected launch mode. - VR-only UI textures are allocated only when needed by VR rendering.
Installation
Run UnrealRevived-Setup-0.6.0.exe and select your original Unreal Gold
installation. Setup creates a separate Unreal Revived installation. Launch
Unreal Revived for desktop play or Unreal Revived VR with a configured
OpenXR runtime and connected headset. Original game assets are not included.
Updated installer - September 12, 2026
- Native UnrealRevived.exe and UnrealRevivedVR.exe, each with the correct project icon, title and author metadata.
- Desktop and VR select the correct launch mode automatically, including VR launches from Meta Horizon Link. No shortcut arguments are required.
- Independent desktop and VR display profiles. VR initially uses a 1280x1024 window; later resolution and display-mode changes persist independently.
- Preferences Restart keeps the selected executable, mode and settings profile.
Built from commit 7575df1.
Installer SHA-256:
37FB8D08C759C18B5F929FE1F2B43F119553A3E6458ADEAE1F33DAE2B07FB27A
Download the installer and its .sha256 file below. GitHub's source archives point to the matching release commit.
