Note
This makes the server work again since the January 22 2026 build.
Update dependencies
- UPDATED: Metamod:Source 2.0.0-1366 > 2.0.0-1383
- UPDATED: CounterStrikeSharp 1.0.340 > 1.0.361
- UPDATED: MultiAddonManager 1.4.7 > 1.4.10
- UPDATED: MovementUnlocker 1.5 > 1.10
- UPDATED: CS2Fixes-RampbugFix 8-18 > 11-5
- UPDATED: ServerListPlayersFix 1.0.4 > 1.0.6
- UPDATED: Inventory Simulator 34 > 38
- UPDATED: MatchZy 0.8.14 > 0.8.15
- UPDATED: CS2 Executes 1.0.6 > 1.1.1
- UPDATED: CS2 Deathmatch 1.2.9 > 1.3.0
- UPDATED: CS2 Retakes 2.1.5 > 3.0.3
- UPDATED: deathrun-manager 0.5.0 > 0.5.1
- UPDATED: SpectatorList-CS2 9 > 16
- UPDATED: CS2-MutualScoringPlayers 1.0.1 > 1.0.3
- UPDATED: RollTheDice 2.0.8 > 26.01.4
- UPDATED: cs2-quake-sounds 1.1.0 > 26.01.3
- UPDATED: CS2-WeaponSpeed 1.2 > 1.3
- UPDATED: cs2-advanced-weapon-system 1.10 > 1.11
Breaking Changes
- UPDATED: Disable MultiAddonManager as I've noticed some issues on the server
- UPDATED: Disable Quake Sounds as it requires MultiAddonManager
- UPDATED: Disable Custom Player models in example
- ADDED: Instructions on how to enable MultiAddonManager and Quake Sounds in README
- UPDATED: Updated all valve gamemodes to start with
valve_
What's Changed
- UPDATED: Reduce unnecessary logs in console
- FIXED: Buying grenades in Competitive not working (removed https://github.com/K4ryuu/K4-AlwaysWeaponSkins)
- UPDATED: Removed community maps: Golden, Palacio, Agency, and Rooftop from all game modes
- ADDED: All Valve standalone modes and maps (so you can still use server if mods are broken/don't load in an update)
- UPDATED: Added community maps Warden, Stronghold, and Alpine to Competitive, Casual, and Deathmatch modes
- UPDATED: Added community maps Sanctum and Poseidon to Wingman mode
- ADDED: Community maps de_splat, 1v1v1v1beta04, gg_festspeedball, ar_blue_arena, gg_strafe_gg1, aim_shotty2_gg1, fy_hangemhigh, ar_combat_arena, ar_ds_cornered_gg1 to GunGame and Aim game modes
- ADDED: Community maps ctf_sawmill, ctf_applejack, ctf_landfall to Capture the flag game mode
- Update StateTransition in stgamedata.json by @Bullzai in #246
- UPDATED: Disable auto updating gamedata which overrides manually updates signatures
New Contributors
Full Changelog: v1.0.55...v1.0.56