- added support for MOUSE4 and MOUSE5 buttons on Windows
- added
vk_fullscreen_exclusive
command and a proper video menu setting to enable/disable exclusive fullscreen mode on Windows - added
debug_console
cvar to enable/disable debug cmd console on Windows - fixed push constants related validation errors detected by latest validation layers
- MSAA color buffer is now created only when it's actually needed
- the game is now trying to use triple buffering instead of double buffering, if available
- the
vk_strings
command now prints swapchain image count currently in use - fixed the "missing maps/ntro.inn.bsp" error that occurs on some Linux distributions
- crosshair is now properly centered on the screen
- crosshair images are now stored in a separate scrap texture with S_NEAREST filtering - this fixes display issues for the dot crosshair and makes it look more consistent across different values of
hudscale
cvar.