- changing the value of
vk_texturemode
does not require video reload anymore - samplers are no longer attached to each texture separately in favor of sharing them between objects
- added
vk_aniso
,vk_mip_nearfilter
andvk_sampleshading
console commands - added anisotropic filtering, sample shading and texture filtering settings to video menu
- added vertical sync toggle to video menu and a respective
vk_vsync
console command - added MSAAx16 to video settings
- the
vk_strings
command now prints additional information about supported present modes