github kondrak/vkQuake2 0.5
vkQuake2 0.5

latest releases: 1.5.9, 1.5.8, 1.5.7...
5 years ago
  • fixed the "ReadLevel: function pointers have moved" error on Windows
  • point particles now scale correctly on all screen resolutions
  • fixed crashes when selecting unsupported MSAA mode
  • added missing vmaInvalidateAllocation() and vmaFlushAllocation() calls - this properly updates and exposes host/device memory in cases when buffers may not be HOST_COHERENT by default (MacOS)
  • added underwater warp effect similar to GLQuake
  • reduced number of redundant shaders
  • shaders are now using push constants

Don't miss a new vkQuake2 release

NewReleases is sending notifications on new releases.