- disabled mouse acceleration
- altered video menu behavior so that it doesn't restart the renderer when pressing ESC
- added "prev weapon" and "last weapon" options to controls customization menu
- console contents can be now scrolled with mouse wheel
- vkQuake2 is now DPI aware
- implemented
Draw_TileClear()
and fixed issues when rendering game world in a shrunken viewport - HUD, menus and console text are now scaled accordingly on higher resolutions (this can be overriden with
hudscale
console variable)