github kobraworksmodding/Saints-Row-2-Juiced-Patch v7.9.5

3 months ago
  • New Option [Debug] -> FixWaterVolumeCameraBug (Clippy95)
    Workaround for bug that causes water volumes to skyrocket into the sky and causing tsunami/volumes disappearing when flicking the camera. (on by default)

  • Renamed and moved Sleephack=3 to Sleephook=1, as Sleephack=3 (currently Sleephook=1) is known to cause issues and crashes, (Use at own risk)

  • Renamed UseFixedXACT to be UseFixedXAudio

  • Pause map mouse sensitivity is now aware of interiors, fixing the cursor being hyper-sensitive while in said interiors (Clippy95)

  • Properly use the internal set font IDs for drawing strings (such as F3 OSD and main menu versioning), fixes crashing issues with Asian languages.

  • New Option [Graphics] -> mini_pause_map_PlayerRotation (Clippy95)
    Ties player cursor in minimap and pause map to the actual player orientation rather than camera when using the "Minimap view: Rotational" setting

  • New Option [Gameplay] -> allow_reloading_in_cars (Clippy95)
    Allows for manual reloading of weapons while in vehicles. (Clippy95)

Off (Player is facing north) On (Player is facing north)
  • Fixed tracking for 2D HUD elements that are tied to 3D objects, such as Mayhem, Insurance Fraud HUD, Lock-on targets and health bars such as the one in Fight Club, insurance fraud and more for Ultrawide. (Clippy95)

(Example with health bars)

Before After

This release was updated on 10/24/2025 by @Clippy95 to commit 43a2afc and added an ASLR warning.

Don't miss a new Saints-Row-2-Juiced-Patch release

NewReleases is sending notifications on new releases.