github kobraworksmodding/Saints-Row-2-Juiced-Patch v7.8.0

latest releases: v8.0.2, v8.0.1, v8.0.0...
7 months ago
  • Ported 31 animations from console. (Tervel)
    Some examples being the rocket launcher jog and minigun recoil animation.

Animation Comparisons in each (Left: PC | Right: Ported from console)

Rocket Launcher animations Minigun recoil animation

.. and many more such as duel wield Pistol & SMG reloads.

  • Added new option [Modding] > addon_bitmaps (Clippy95 & Tervel)
    Implement SR1 / SR2 TU1+ / SR3+ like DLC / custom textures support, meaning you can load new texture entries with new names.

  • Fixed loose files not registering new models and textures, now works similarly to packing vpps (Tervel)

  • Launch the game in windowed mode as a last resort method for when launching the game on non VESA standard displays, (e.g gaming handhelds), as otherwise it would have crashed (Clippy95)

  • New Option [Debug] -> ShadowThreadCount (Clippy95)
    reduces CPU usage when using Sleephacks 2+ when lowered.

  • Fixed a few vanilla game crashes & a rare crash caused by the female boss animations fix. (Clippy95)

  • Add a proper unlock all cheats phone number, (dial #2008 or 588444222333)

  • Replaced all GameSpy strings with OpenSpy (Tervel)

  • Added a lot more info to Discord RPC (Uzis & Clippy95)
    image (5)

  • Fixed cutscene black bars in ultrawide (Clippy95)

  • Temporarily removed coopPausePatch

  • Fixed UI speeding up above 1000 FPS, and removed our old main menu FPS cap to get around it (Clippy95)

  • Included an API for vint lua editing.

  • Removed the Freezer

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