github kobraworksmodding/Saints-Row-2-Juiced-Patch v7.7.1
v7.7.1 (v1.5.1 LITE) (hotfix)

latest releases: v8.0.2, v8.0.1, v8.0.0...
8 months ago

v7.7.1 / v1.5.1 LITE hotfix:
Fixed Dynamic Controller Prompts breaking saving of settings when controller mode is on.

NOTE: this will be the last update to the Juiced LITE branch.

  • Fixed disappearing legs that happen on very rare occasions during gameplay (Clippy95) (IN LITE)

  • Fixed Car window shaders and building window shaders (Tervel, miru97) (IN LITE)
    Previously they appeared incorrect and did not align with the map or the skybox horizon at all.
    Providing a very blue, saturated and incorrect appearance compared to other releases of SR2.

  • Fixed crash that can occur during drive-by diversion when playing SR2 with the chinese language (Tervel) (IN LITE)

  • Fixed a vast array of lighting shader errors around the map (Tervel, miru97) (IN LITE)

  • Fixed incorrect materials on traffic light in front of the Red Light Crib (Tervel) (IN LITE)

  • Fixed incorrect night light UV for Saints HQ roof door with a donor shader (Tervel) (IN LITE)

  • Added new option [Gameplay] > vehicle_camera_follow_modifier (Clippy95)
    Changes the speed at which the camera pans around the car automatically.

  • Added Dynamic Button Prompts (Clippy95) (IN LITE)

  • Added new option [Input] > ForceInputPrompt (Clippy95) (IN LITE)
    Forces on PC or Controller (360 by default) button prompts.

  • Added new option [Input] > usePS3Prompts (Clippy95) (IN LITE)
    Replaces the 360 prompts with PS3.

  • Fixes done to “portable” mode (Clippy95) (IN LITE)

  • Added new hotkey to F11 - Quicksave (Tervel)
    Allows you to quicksave your game, anywhere in the freeroam. When you load back into the save you will spawn at where you previously were rather than your nearest crib.

  • Added Mouse 4 and Mouse 5 binding support to in-game PC controls (Clippy95) (IN LITE)

  • Removed invalid billboard model placed in the University district (Tervel) (IN LITE)

  • Improved the “FixAudio” option (Tervel, Clippy95)
    No longer messes with ambience mixing in cutscenes, Cutscenes sound 1:1 with console, It is now recommended to have this setting ON.

  • Heavily improved Xbox 360 Gamma option (Tervel) (IN LITE)
    Looks indistinguishable to console now.

  • Added new option [Graphics] > X360GammaUI (Clippy95) (IN LITE)
    Applies the 360 gamma shader to the UI layer.

  • Fixed a few vanilla game crashes. (Clippy95) (IN LITE)

  • Removed debug replaceme texture and added the missing Saints Tag in the basketball lobby for MP (Tervel) (IN LITE)

  • Fixed vehicle skidding effects and audio on high fps with FixFrametime option on (Clippy95) (IN LITE)

  • Fixed DisableAimAssist breaking and not saving (Clippy95)

  • Improved shadow filtering option (Tervel) (IN LITE)
    Affects all shadows now, not just trees.

  • Fixed custom lobby list option not working

  • Added new option [Gameplay] > AlwaysDisarmOnRagdoll
    Anytime the player or any npc ragdolls, always disarm them.

  • Added new option [Misc] > DefaultToNativeRes (Clippy95) (IN LITE)
    This option is on by default, if booting without settings or incorrect display settings the game will default to native rather than 800x600.

  • Added new Option [Input] > HoldFineAim (Clippy95) (IN LITE)
    Hold to fine-aim in and out, rather than toggle.

  • Juiced Patch will now automatically notify you when a new update has been released upon boot. (Clippy95)

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