github kobraworksmodding/Saints-Row-2-Juiced-Patch v7.4.1
v7.4.1 (v1.2.1 LITE)

latest releases: v8.0.3, v8.0.2, v8.0.1...
11 months ago
  • Sensitivity will now scale with FOV in slew mode (Clippy95)
  • DisableAimAssist updated (Clippy95) (IN LITE)
    0 = Vanilla behaviour
    1 = Disable only for mouse
    2 = Always off
  • Fixed issue where Juiced would crash if the user didn’t have C++23 Redist (Clippy95) (IN LITE)
  • ErrorHandler + Mod Loading now available in Juiced LITE
  • More BlingMenu Support (Clippy95)
  • Improve invalid texture crash fix (Clippy95) (IN LITE)
  • Juiced Patch will now fix HUD properly if playing on Ultrawide resolutions. (Clippy95) (IN LITE)
  • Added new option [Graphics] > IVRadarScaling (Clippy95)
    Scales the minimap to be more in line with how it’s scaled in GTA IV.
  • Replaced ErrorHandler with a more advanced set by LINK2012 (Clippy95) (IN LITE)
    When the game crashes it will now spit out a crash dump in “Juiced/CrashDumps” in the game folder, this will contain a lot of vital information on why a crash occurs, send this to a Juiced Patch developer or someone that knows anything about Reverse Engineering SR2.

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