- Sensitivity will now scale with FOV in slew mode (Clippy95)
- DisableAimAssist updated (Clippy95) (IN LITE)
0 = Vanilla behaviour
1 = Disable only for mouse
2 = Always off - Fixed issue where Juiced would crash if the user didn’t have C++23 Redist (Clippy95) (IN LITE)
- ErrorHandler + Mod Loading now available in Juiced LITE
- More BlingMenu Support (Clippy95)
- Improve invalid texture crash fix (Clippy95) (IN LITE)
- Juiced Patch will now fix HUD properly if playing on Ultrawide resolutions. (Clippy95) (IN LITE)
- Added new option [Graphics] > IVRadarScaling (Clippy95)
Scales the minimap to be more in line with how it’s scaled in GTA IV. - Replaced ErrorHandler with a more advanced set by LINK2012 (Clippy95) (IN LITE)
When the game crashes it will now spit out a crash dump in “Juiced/CrashDumps” in the game folder, this will contain a lot of vital information on why a crash occurs, send this to a Juiced Patch developer or someone that knows anything about Reverse Engineering SR2.