github kobraworksmodding/Saints-Row-2-Juiced-Patch v.9.3.0

3 hours ago
  • Added mouse support to the games menu @Clippy95
2026-10-1311-33-25-ezgif com-video-to-gif-converter
  • Improved performance (async water rendering & render thread check) @Clippy95
  • Fixed tattoo shader not being effected by fog @Clippy95
  • Backported TU3 rockets logic as new option TU3GuidedRockets under [Gameplay] @Clippy95
  • Fixed an issue where the mission completion screen doesn't center correctly on ultrawide @Clippy95
  • Added basic support for 16:10 widescreen HUD @Clippy95
  • Fixed an overflow caused in some cash functions where it would reset character's cash to 0 @Clippy95
  • Added Basic mod info for JPMM @xSoaa
  • Fixed a possible case/bug where player would freeze and being unable to move when trying to enter car @Clippy95
  • Improved loose file loading when it comes to hashed files like streaming in a new city @Clippy95
  • Removed lean from BetterMovement option @xSoaa
  • Dampen higher-freq reverb to prevent hissing or other oddities in certain reverb spots @xSoaa
  • Fixed possible memory leak caused by water rendering @Clippy95
  • Fixed possible memory leak when freeing cubemaps @Clippy95
  • Fixed typos in German translation @ReneSchimmelpfennig
  • Added support for animated addon bitmaps @Clippy95
    workflow

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