PS5 UltraPack 2.4.0 Windows Preview
The Windows build of PS5 UltraPack 2.4.0, with the same features as the Mac version. New in this one: a fix for a rare freeze during a job, and backports no longer stop at an encrypted about module. What's new: 2.4.0 release notes. GitHub builds this version on Windows and runs every test and every function of the finished app before it gets here. I haven't checked a game built on Windows on a console yet.
On Windows
- Nothing to install. 7-Zip, the RAR reader and the package tool are inside the folder.
- Text and controls stay sharp at 125, 150 and 200 % display scaling.
- Drives show with letter and label, and Trash goes to the Recycle Bin.
- The PC stays awake while jobs run, finished jobs report in the notification area, and the PC can go to sleep after the queue.
Good to know
- Windows doesn't allow paths over 260 characters unless long paths are turned on. With deep game folders, keep the temp and output folders short, for example
D:\ps5. - Found something that doesn't work on Windows? Please open an issue with "Windows" in the title and say what you did. A screenshot of the Log view helps.
Install
Download PS5-UltraPack-2.4.0-windows-x64-preview.zip below, unzip it anywhere and start PS5 UltraPack\PS5 UltraPack.exe. The exe isn't signed, so SmartScreen warns on the first start: click More info, then Run anyway.
Windows x64. SHA-256: 4df9e0691fb4dfba3954cef7bcbce65924c0f03f9eb306634ff2fe46f443b9f0
The source of the ampr_emu runtime the app ships is attached as ampr_emu-0.4.2.1-source.tar.gz (GPL-3).
PS5 UltraPack works with files you provide. It does not decrypt or distribute any Sony content, firmware or keys. Not affiliated with Sony Interactive Entertainment.
Full Changelog: v2.3.4-windows-preview.1...v2.4.0-windows-preview.1
