PS5 UltraPack 2.3.4
A bugfix release for .pkg builds, .pkg unpacking and the work folders.
Fixed
- A .pkg build keeps the localized icons and backgrounds a game ships (icon0_10.dds, icon0_11.dds and the like). They were left out of the package, so the build failed its own check and you got no .pkg. Thanks @LittleStinky123 for the report and the log (#12).
- Unpacking a .pkg to a folder asks for the space it really needs, about the game's size once. The app counted it like a .ffpfsc build, with an image and the finished file on top, so a package with 282 GB of files asked for more than 900 GB. Thanks @SSLdaemon (#11).
- Empty work folders get removed again. On a Mac each one holds a small marker that keeps Spotlight out, and the cleanup took that marker for content.
Also new
- The work folders carry the app's name:
_ultrapack_temp,_ultrapack_extractand_ultrapack_inner. Folders with the old_ffpfsc_names are still the app's own, and it cleans them up like the new ones. - Donations go through Ko-fi now: ko-fi.com/knutwurst.
Install
Download PS5-UltraPack-2.3.4-macos-arm64.zip below, unzip it and start the app. If macOS won't open it, run this once in Terminal:
xattr -dr com.apple.quarantine "PS5 UltraPack.app"
macOS 26 or newer on Apple Silicon. SHA-256: 06bf3af1d468b6d3e6e3a2ce979ad873ccaccbc8f8b1d6edc3f2a4b7d75e2e3d
On Windows? The Windows build of this version is here: PS5 UltraPack 2.3.4 Windows Preview.
The source of the ampr_emu runtime the app ships is attached as ampr_emu-0.4.2.1-source.tar.gz (GPL-3).
PS5 UltraPack works with files you provide. It does not decrypt or distribute any Sony content, firmware or keys. Not affiliated with Sony Interactive Entertainment.
Full Changelog: v2.3.3...v2.3.4
