Backported titles, HDR report, faster on slow drives
fPKG
- Backported titles that ship the AMPR emulator get an emulator index that matches the packed files. Verified on a PS5: such a package installs and runs.
- Deterministic builds from a game folder and from its container are byte-identical.
HDR
- Whether a game supports HDR is declared in its own param.json; the console follows that flag.
--param-report <folder>lists every game in a folder with its title id, version and HDR flag, read-only.
App
- The drive-space dialog shows exactly what the pre-flight check tests, so it no longer warns about runs that fit.
- Adding folders and archives touches the disk far less and no longer blocks the window while archive headers are read.
Tests
- An end-to-end check on a real game covers every conversion path: container, folder, .ffpfsc, .ffpfs and .pkg, in both directions.
Install
- Download
PS5-FFPFSC-ULTRA-1.1.16-macos-arm64.zipand unzip it. - On first launch on another Mac:
xattr -dr com.apple.quarantine "PS5 FFPFSC ULTRA.app"
macOS on Apple Silicon. SHA-256: 9d02d0d5572c2f521f3e3eb8cf992281e6a21d7e8c809a13352ec96a5d6de990
Full changelog: CHANGELOG.txt