github kingkundo/super-payload-launcher v1.2.5
1.2.5 📦

latest releases: v1.3.0, v1.2.6
3 years ago

An incremental upgrade from the v1.2.0 release, containing mostly behind the scenes clean-up and optimisations.

Changes from v1.2.0

  • The ability to drag and drop payloads onto the application and have them injected immediately.
  • A complete port of the code from Javascript to Typescript.
  • Revamp of the build tools in VS Code.
  • Bug fix: Debugging is now working again thanks to inline source mappings.
  • Bug fix: Path length issues on Windows is now solved.

How to launch

Windows

Simply extract the Super.Payload.Launcher-win32-x64.zip file to any location and run Super Payload Launcher.exe.

MacOS

Extract Super Payload Launcher.app from Super.Payload.Launcher-MacOS.zip into your Applications folder and launch it from there.

Linux

No build for Linux is currently available. You will have to compile from source for right now.

Help internationalise the code

If you're so inclined, you can pull down the master branch and create a new language file under src/locales with translated strings, sourced from en.json.

These new json files should be named after the language you're translating into. For example fr.json for French. Make a pull request once done and it'll be verified!

Future plans

  • Full logging system.
  • Try and drop down file size. As an Electron app it skews large, but there must be optimisations to be had.
  • Get a signing certificate so I can properly sign the application to avoid annoying security warnings on Windows and MacOS.

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