github kingkundo/super-payload-launcher 1.0.0

latest releases: v1.3.0, v1.2.6, v1.2.5...
3 years ago

The debut launch of Super Payload Launcher. A new, pretty, simple, and cross platform tool for injecting payloads onto your Switch to boot into Atmosphere, Hekate, Android etc!

Release / Application details

Super Payload Launcher is being developed as a one size fits all solution to launching payloads into the Nintendo Switch, independent of the platform you're running on. The goal of the project is to make it super easy for people new to the Switch scene to get up and running without needing too much knowledge on the smash stacking process. We should be mindful that not everyone who wants in on the Switch homebrew scene has a firm understanding of low level hardware payload injection and don't have the patience for long cmd commands or clunky GUIs.

This 1.0.0 build is the first stable release of the application.

How to launch

Windows

Simply extract the Super.Payload.Launcher-win32-x64.zip file to any location and run Super Payload Launcher.exe.

MacOS

Extract Super Payload Launcher.app from Super.Payload.Launcher-MacOS.zip into your Applications folder and launch it from there.

Linux

No build for Linux is currently available. You will have to compile from source for right now.

Known issues

  • Sometimes there is a 1-2 second delay between selecting a payload and being able to continue in the process.
  • No build for Linux is available yet. I am working on it!
  • You can click the 'Send the selected payload now' button multiple times, which can potentially force a crash.

Future plans

  • Drag and drop instant payload launch.
  • Add translatable strings for international users to translate the tool.
  • Make application borderless.
  • Make a more complete MacOS menu experience.
  • Implement auto updating from the latest Github release.
  • Buttons to download the latest fusee/hekate payloads automatically.
  • Get a signing certificate so I can properly sign the application to avoid annoying security warnings on Windows and MacOS.
  • Move from using Electron Forge to Electron Builder. Cut down on file sizes, reduce boilerplate code, simplify outputs and give option of installer/portable.

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